Welcome to the 25th Developers Post, the start of this week I'd actually been really productive where I'd released an asset (Click here to find out more) and wrote up a tutorial on using it. But as the week went on my game dev productivity declined... But I did manage to get a few things done.
Firstly I managed to settle on a new visual style for A Way Home, this style I feel fits the general idea of how I originally intended the game to look when I originally came up with the idea over a year ago. I feel that a more "cartoony" style would help with how I want the game to be seen visually at least, the story is a completely different matter.
Obviously, there's still a lot of work that needs to be done with it but I think it looks pretty nice! Secondly, I'd managed to make a start on the basic engine images for Escape From Infinity 2D, which I'd thought would take a lot longer but I managed to make 8 or 9 in about 2 hours. Now, I'm not going to go too crazy with these and I may save some for when I do periodic content updates. I'll probably do another 8 or 9 to go in the game on release.
It's pretty short this week so I'm wrapping this up with the theme of the week!
This week it's a playlist again with some top notch emotional music! This playlist has generally helped me keep that feeling that I partly want to convey in A Way Home.
Anyway, have an awesome week and I'll catch you all next weekend!.